AI Insights · Timothy · October 2021
Top 5 Roguelike Games on Android in Africa: Q3 2021 Performance
In Q3 2021, the top 5 Roguelike games on Android in Africa showed varied performance in terms of downloads, revenue, and active users, with notable trends for each app.
Performance of Top 5 Roguelike Games on Android in Africa in Q3 2021
The third quarter of 2021 saw interesting trends in the performance of the top 5 Roguelike games on the Android platform in Africa. Let's delve into the weekly downloads, revenue, and active user metrics for these games, based on data from Sensor Tower.
Hero Wars: Alliance
Revenue for Hero Wars: Alliance fluctuated throughout the quarter, peaking at approximately $17.4K in the week of August 30. The game experienced a notable increase in weekly downloads mid-July, reaching around 7K, but saw a decline towards the end of the quarter, dropping to about 2K in the last week of September. Active users started at over 31K at the beginning of the quarter and gradually decreased to about 24K by the end of September.
RAID: Shadow Legends
RAID: Shadow Legends saw its highest weekly revenue of approximately $15.6K in the week of July 26. Weekly downloads showed a spike in mid-July, reaching around 17.5K, before stabilizing to around 3.9K by the end of September. Active users started at about 18K at the beginning of the quarter, peaked at around 32.7K in mid-July, and settled to approximately 16.7K by the end of the period.
Idle Heroes
For Idle Heroes, revenue saw a steady increase, peaking at around $8.9K in the week of September 20. Downloads were relatively low, with the highest being around 1.3K in mid-July, and dropping to about 295 by the end of the quarter. The game’s active users showed a slight decline, starting at around 2.4K and ending at approximately 2.1K by the end of September.
AFK Arena
AFK Arena experienced its highest weekly revenue of approximately $4.4K at the end of June. Weekly downloads remained relatively stable, averaging around 700 throughout the quarter. The game’s active users started at around 10.8K and showed a slight decline to about 9.2K by the end of September.
Juggernaut Wars - raid RPG
Revenue for Juggernaut Wars - raid RPG peaked at approximately $1.7K in the final week of September. Active users for this game started at around 469 at the beginning of the quarter, fluctuated throughout, and ended at approximately 482 by the end of September. Notably, there were no recorded downloads for this game during the quarter.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.